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Microsoft 070-544 Exam Syllabus Topics:
| Section | Weight | Objectives |
|---|---|---|
| Topic 1: Working with the Virtual Earth 6.0 Control | 25% | - Initialize and load the map control - Configure map views, modes, and sizes - Handle map events and user interactions |
| Topic 2: Adding Shapes, Layers, and Overlays | 25% | - Work with custom tile layers and MapCruncher output - Create pushpins, polylines, and polygons - Manage layers, visibility, and z-order |
| Topic 3: Security, Deployment, and Optimization | 10% | - Deploy Virtual Earth applications - Secure client-side map applications - Optimize performance and reduce load time |
| Topic 4: Integrating Data and Services | 15% | - Consume geospatial web services - Implement routing and directions - Display info boxes and custom data |
| Topic 5: Displaying and Managing Locations | 25% | - Set center, zoom level, and bounds - Geocoding and reverse geocoding - Find locations, addresses, and points of interest |
Microsoft TS: Ms Virtual Earth 6.0, Application Development Sample Questions:
1. You deploy a Virtual Earth 6.0 application that uses Microsoft ASP.NET Asynchronous
JavaScript and XML (AJAX) implementation to retrieve data.
The myAjaxCallback function evaluates any AJAX response. The function contains the following code segment. (Line numbers are included for reference only.)
0 1 function myAjaxCallback (){
0 2 if (xmlHttp.readyState == 4){
0 3 ...
0 4 }
0 5 }
At the time the request was made, the server was overloaded. When the server processed the AJAX request, the server returned an error message.
You need to ensure that the application does not produce a fatal exception due to the error generated from the AJAX response.
Which code segment should you insert at line 03?
A) try{ eval(xmlHttp.responseText); } catch(error){ if(xmlHttp.status == 200){ eval(xmlHttp.responseText); } }
B) If(xmlHttp.status == 200){ eval(xmlHttp.responseText); } else{ // Update user with status here. }
C) try{ eval(xmlHttp.responseText); } catch(error){ // Update user with status here. }
D) try{ eval(xmlHttp.responseText); } catch(error){ eval(xmlHttp.responseXML); }
2. DRAG DROP - (Topic 1)
The location data of your company branch offices is stored as description and title in pushpins on a Virtual Earth 6.0 map.
You need to ensure that the data is displayed in a data panel named BranchInfo on top of the map every time a user moves the mouse over the pushpin.
What should you do? (To answer, move all the actions from the list of actions to the answer area and arrange them in the correct order.)
3. Each sales executive in your company is assigned a sales territory. You need to add the sales territories as a vector area to a Virtual Earth 6.0 map. What are two possible geometry types you can add to the Virtual Earth map to achieve this goal? (Each correct answer presents a complete solution. Choose two.)
A) Pushpin
B) Polyline
C) Shape with a polygon
D) Polygon
E) Tile
4. Your company wants to display customer locations as pushpins on a Virtual Earth 6.0 map.
You need to ensure that the pushpins are loaded after the Virtual Earth map is loaded.
Which code segment should you use?
A) function GetMap() { map = new VEMap('myMap'); map.onLoadMap =
function(){...Load the pushpins...}; map.LoadMap(new VELatLong(47.22, -122.44), 12, 'r', false); }
B) function GetMap() { map = new VEMap('myMap'); map.LoadMap(new
VELatLong(47.22, -122.44), 12, 'r', false); map.AttachEvent ('onchangeview', function(){...Load the pushpins...}); }
C) function GetMap() { map = new VEMap('myMap'); map.LoadMap(new
VELatLong(47.22, -122.44), 12, 'r', false); map.onLoadMap = function(){...Load the pushpins...}; }
D) function GetMap() { map = new VEMap('myMap'); map.LoadMap(new
VELatLong(47.22, -122.44), 12, 'r', false); map.AttachEvent ('oninitmode', function(){...Load the pushpins...}); }
5. The branch offices of your company are displayed on a two-dimensional map. You need to display the branch offices on a three-dimensional map. Which method should you call?
A) VEMap.SetMapStyle(style)
B) VEMap.Show3DNavigationControl
C) VEMap.SetMapView(object)
D) VEMap.SetMapMode(mode)
Solutions:
| Question # 1 Answer: B | Question # 2 Answer: Only visible for members | Question # 3 Answer: C,D | Question # 4 Answer: A | Question # 5 Answer: D |



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